local tool = script.Parent
local player = game:GetService("Players").LocalPlayer
local oGUI = script:FindFirstChild("ScreenGui")
local db = false
tool.Equipped:Connect(function(mouse)
local GUI = oGUI:Clone()
GUI.Parent = player.PlayerGui
wait(1)
GUI.Equiping.Visible = false
mouse.Button1Down:connect(function()
if not db == true then
db = true
local ray = Ray.new(tool.Glowstone.CFrame.p, (mouse.Hit.p - tool.Glowstone.CFrame.p).unit * 400)
local part, position = workspace:FindPartOnRay(ray, player.Character, false, true)
local beam = Instance.new("Part",workspace)
beam.FormFactor = "Custom"
beam.Material = "Ice"
beam.BrickColor = BrickColor.new("Cyan")
beam.CanCollide = false
beam.Anchored = true
beam.Transparency = 0.15
beam.Locked = true
local distance = (tool.Glowstone.CFrame.p - position).magnitude
beam.Size = Vector3.new(0.3 , 0.3 , distance)
beam.CFrame = CFrame.new(tool.Glowstone.CFrame.p, position) * CFrame.new(0,0, -distance /2)
game:GetService("Debris"):AddItem(beam, 0.1)
if part then
local human = part.Parent:FindFirstChild("Humanoid")
if not human then
human = part.Parent.Parent:FindFirstChild("Humanoid")
end
if human then
human:TakeDamage(3)
human.WalkSpeed = 1
wait(1)
GUI.Time.Visible = true
GUI.Time.Text = "4"
wait(1)
GUI.Time.Text = "3"
wait(1)
GUI.Time.Text = "2"
wait(1)
GUI.Time.Text = "1"
wait(1)
GUI.Time.Visible = false
wait(5)
db = false
end
end
end
end)
end)
Soo i'm trying to make a laser staff , for some reason when mouse click it only shoots 1 single time . This is a local script BTW
