Sorry for bad english. I have this script ->
local scale = .5 + (power / _G.Grow)
local scale1 = .2 + (power / _G.Grow)
for _, pet in pairs(WorkspacePet[player]) do
pet.Offset.Value = (pet.Offset.Value / pet.Scale.Value) * scale
pet.Scale.Value = scale
local grow = pet:GetChildren()
for _, grow1 in pairs (grow) do
if grow1 == "Mesh" then
grow1.Scale = grow1.Scale *(.2 + (power / _G.Grow))
elseif grow1:IsA("BasePart") then
grow1.Size = grow1.Size *(.2 + (power / _G.Grow))
end
end
end
When i take Power, pets grow to a titan sizes (lol) This script is activated every time you do an action.
My scripter have say "You need remember the original size every time before" I have try but is so hard to do, and he is afk now.. who can help me?
