This problem has been happening since the last Roblox update. For most players in the game, the leader board for kills and deaths is not working for everyone on the server, can I get some help with this? Feedback is appreciated. Screenshot - https://cdn.discordapp.com/attachments/573328058770259969/642178848322224138/unknown.png
local Players = game.Players
local Template = Instance.new 'BoolValue'
Template.Name = 'leaderstats'
Instance.new('IntValue', Template).Name = "Kills"
Instance.new('IntValue', Template).Name = "Deaths"
Players.PlayerAdded:connect(function(Player)
wait(1)
local Stats = Template:Clone()
Stats.Parent = Player
local Deaths = Stats.Deaths
Player.CharacterAdded:connect(function(Character)
Deaths.Value = Deaths.Value + 1
local Humanoid = Character:FindFirstChild "Humanoid"
if Humanoid then
Humanoid.Died:connect(function()
for i, Child in pairs(Humanoid:GetChildren()) do
if Child:IsA('ObjectValue') and Child.Value and Child.Value:IsA('Player') then
local Killer = Child.Value
if Killer:FindFirstChild 'leaderstats' and Killer.leaderstats:FindFirstChild "Kills" then
local Kills = Killer.leaderstats.Kills
Kills.Value = Kills.Value + 1
end
return -- Only one player can get a KO for killing a player. Not 2, not 3. Only one.
end
end
end)
end
end)
end)
-- Coded by JulienDethurens using gedit.

1 comment
This is because of FE. Try to change the value via a RemoteEvent.