I'm trying to make a Button Door and I don't want people spamming the button and playing the sound and opening and closing the door a million times, how can I fix that?
open = false
door1 = script.Parent.Parent.Parent.Door1
doorpart1 = script.Parent.Parent.Parent.DoorPart1
door2 = script.Parent.Parent.Parent.Door2
doorpart2 = script.Parent.Parent.Parent.DoorPart2
local TweenService = game:GetService("TweenService")
local part = script.Parent
local tweenInfo = TweenInfo.new(6,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
local Door1Open = {CFrame = door1.CFrame + door1.CFrame.lookVector * -7}
local Door2Open = {CFrame = door2.CFrame + door2.CFrame.lookVector * 7}
local Door1Close = {CFrame = door1.CFrame }
local Door2Close = {CFrame = door2.CFrame }
local DoorPart1Open = {CFrame = doorpart1.CFrame + doorpart1.CFrame.LookVector * -7}
local DoorPart2Open = {CFrame = doorpart2.CFrame + doorpart2.CFrame.LookVector * 7}
local DoorPart1Close = {CFrame = doorpart1.CFrame}
local DoorPart2Close = {CFrame = doorpart2.CFrame}
local Open1 = TweenService:Create(door1,tweenInfo,Door1Open)
local Open2 = TweenService:Create(door2,tweenInfo,Door2Open)
local Close1 = TweenService:Create(door1,tweenInfo,Door1Close)
local Close2 = TweenService:Create(door2,tweenInfo,Door2Close)
local OpenDoorPart1 = TweenService:Create(doorpart1,tweenInfo,DoorPart1Open)
local OpenDoorPart2 = TweenService:Create(doorpart2,tweenInfo,DoorPart2Open)
local CloseDoorPart2 = TweenService:Create(doorpart2,tweenInfo,DoorPart2Close)
local CloseDoorPart1 = TweenService:Create(doorpart1,tweenInfo,DoorPart1Close)
script.Parent.MouseClick:connect(function()
if open == false then
Open1:Play()
Open2:Play()
OpenDoorPart1:Play()
OpenDoorPart2:Play()
script.Parent.BlackMesaHeavyDoorOpen:Play()
wait(2)
open = true
else
Close1:Play()
Close2:Play()
CloseDoorPart1:Play()
CloseDoorPart2:Play()
script.Parent.BlackMesaHeavyDoorClose:Play()
wait(2)
open = false
end
end)

1 comment
Thanks.