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The text won't go visible for all the other players but only the localplayer???

Asked by 4 years ago
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local TextService = game:GetService("TextService")
local Event = ReplicatedStorage.JatzaEvent

Event.OnClientEvent:Connect(function(Message)
    script.Parent.Visible = true
    script.Parent.MessageText.Text = Message
    script.Parent.Parent.Jatza.OptionFrames.MessageFrame.Visible = false
end)


0
Does every client have this? If so do make sure you used FireAllClients. BlackOrange3343 2676 — 4y

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