So basically I built and rigged an npcdinosaur. I inserted an animate script to make it play the various animations (idle, walk/run, jump, etc.). For some odd reason my Dino plays the animations funny when used in the script.
I tried loading and playing the animations manually with...
local runanim = script.Parent.Humanoid:LoadAnimation(script.Parent.RunAnim)
wait()
print("I tried")
runanim:Play()
...and it plays fine. Anyone can figure out the issue?

1 comment
If you can show the animation playing “Funny” that would be very helpful.