Or a script that checks if a stringvalue has a value
✓ ANSWER ACCEPTED
How do I make script that checks if any player on the server have pressed a "textbutton" in a gui?
1 answer
✓ Accepted answer
How to check if stringValue has value:
stringValue = game.Workspace.StringValue
if(stringValue.Value ~= "")then
print("stringvalue object has a value of ".. stringValue.Value)
end
alone, this'll only run when the server starts ^^^ but you can check the string's value every time the value changes by using the following event:
stringValue.Changed:Connect(function(newValue)
print(newValue)
end)
Check if the button was clicked by saying the following:
myButton.MouseButton1Click:Connect(function()
print("Button clicked")
end)
This discussion is preserved as it was. New answers, comments, and votes are closed.
