I have a script where when I touch a part it does a bunch of stuff, all of this works except changing the leaderstats of the player, can anyone tell me why this is not working?
Main script
game.Players.PlayerAdded:Connect(function(plr)
script.Parent.Touched:Connect(function(hit)
if game.Players:GetPlayerFromCharacter(hit.Parent) then
if workspace:FindFirstChild("Walls", true) then
local wall = workspace.Walls:FindFirstChild("Wall4", true)
wall.CanCollide = true
wall.BrickColor = BrickColor.new("Really red")
script.Parent.CanCollide = false
script.Parent.BrickColor = BrickColor.new("Really red")
game.ReplicatedStorage.NightSky.Parent = game.Lighting
if plr.leaderstats.Stage.Value >= 0 then
plr.leaderstats.Stage.Value = 1
else
end
wait(15)
if workspace:FindFirstChild("Walls", true) then
local Wall1 = workspace.Walls:FindFirstChild("Wall5", true)
Wall1.CanCollide = false
Wall1.BrickColor = BrickColor.new("Lime green")
end
end
end
end)
end)
Part that isn't working
if plr.leaderstats.Stage.Value >= 0 then
plr.leaderstats.Stage.Value = 1
else
end

2 comments
that didn't work
Any errors?