There isn't really a difference between
game.Workspace and game:GetService('Workspace')
but when it comes to scripting, everyone has a different preference. I would like to know what you guys preferences are, and why.
Personally, I always use game:GetService() function because I can create new services, but what is the reason for you guys using it. I am honestly curious. Is it the way that you were taught? Is it easier for you?

2 comments
I use game.PATH normally cause I know it is already there, it was how I made scripts however I do use waitforchild().
if anything can briefly tell me what it is like game:GetService() I would use it since it makes thoughts clearer instead of saying game.Workspace