I tried the elseif method but it didn't work
local plr = game.Players.LocalPlayer
local char = plr.Character or workspace.ChildAdded:Wait()
local endingpos = Vector3.new(-18.47, 0.5, 367.63)
local Jobslot1 = game.Workspace.Jobs.SalesmanJob.JobSlot1
local Jobslot2 = game.Workspace.Jobs.SalesmanJob.JobSlot2
local Jobslot3 = game.Workspace.Jobs.SalesmanJob.JobSlot3
local Jobslot4 = game.Workspace.Jobs.SalesmanJob.JobSlot4
local Jobslot5 = game.Workspace.Jobs.SalesmanJob.JobSlot5
local Jobslot6 = game.Workspace.Jobs.SalesmanJob.JobSlot6
local Jobslot7 = game.Workspace.Jobs.SalesmanJob.JobSlot7
local Jobslot8 = game.Workspace.Jobs.SalesmanJob.JobSlot8
local Jobslot9 = game.Workspace.Jobs.SalesmanJob.JobSlot9
local Jobslot10 = game.Workspace.Jobs.SalesmanJob.JobSlot10
local Players = game:GetService("Players")
function employed()
if Jobslot1.Value == nil then
plr.Name = Jobslot1.Value
elseif Jobslot2.Value == nil then
plr.Name = Jobslot2.Value
elseif Jobslot3.Value == nil then
plr.Name = Jobslot3.Value
elseif Jobslot4.Value == nil then
plr.Name = Jobslot4.Value
elseif Jobslot5.Value == nil then
plr.Name = Jobslot5.Value
elseif Jobslot6.Value == nil then
plr.Name = Jobslot6.Value
elseif Jobslot7.Value == nil then
plr.Name = Jobslot7.Value
elseif Jobslot8.Value == nil then
plr.Name = Jobslot8.Value
elseif Jobslot9.Value == nil then
plr.Name = Jobslot9.Value
elseif Jobslot10.Value == nil then
plr.Name = Jobslot10.Value
char:MoveTo(endingpos)
end
end
script.Parent.MouseButton1Click:Connect(employed)
