✓ Accepted answer
All i have is a classic loading bar with a extra little effect.Hope its okay.Please don't dislike cause its not images.
function added(player)
local NameOfGame = "Dgrace12321...Brings you -- The Football Coach"
RotationMode = true
ShakeMode = true
ClassicLoading = true
local GUI = script.IntroGUI:clone()
GUI.Parent = player:WaitForChild("PlayerGui")
local Frame = GUI.Frame
local Text = Frame.TextLabel
local ClassicLoad = Frame.ClassicLoadFrame
local LoadText = ClassicLoad.LoadText
Text.Visible = false
repeat wait() until player.Character
player.Character.Torso.Anchored = true
Text.TextTransparency = 1
Text.Text = NameOfGame
Text.Visible = true
Percent = 0
wait(5)
if ClassicLoading == true then
ClassicLoad:TweenSize(UDim2.new(1, 0, 0, 200), "Out", "Quad", 5)
while Percent < 100 do
Percent = Percent + 1
LoadText.Text = Percent .. "%"
wait(5/100)
end
wait(1)
while ClassicLoad.BackgroundTransparency < 1 do
ClassicLoad.BackgroundTransparency = ClassicLoad.BackgroundTransparency + 0.05
LoadText.TextTransparency = LoadText.TextTransparency + 0.05
wait()
end
wait(1)
end
while Text.TextTransparency > 0 do
Text.TextTransparency = Text.TextTransparency - .05
wait(.05)
end
wait(5)
player.Character.Torso.Anchored = false
while Frame.BackgroundTransparency ~= 1 do
Text.Position = UDim2.new(.5, 0, .25, 0)
if RotationMode == true then
Text.Rotation = Text.Rotation + 10
end
if ShakeMode == true then
Text.Position = Text.Position + UDim2.new(0, math.random(-10, 10), 0, math.random(-10, 10))
end
Frame.BackgroundTransparency = Frame.BackgroundTransparency + .05
Text.TextTransparency = Text.TextTransparency + .05
wait(.05)
end
end
game.Players.PlayerAdded:connect(added)
1 comment
Oh I know that program its a plugin, it sends a green bar across your screen then it prints the name then it shakes it and then slowly goes away