Well i am making a script where when i click on something it sends a mesh to the target of the mouse , But it seems to send it to workspace any fixes?
local mouse = MainUserP:GetMouse()
mouse.Button1Down:Connect(function()
if MainUserW:FindFirstChild("PompousTheCloud") then
if mouse.Target and mouse.Target.Parent then
local place = mouse.Target.Parent
game.workspace.GuiEvent:FireServer(".")
wait(0.4)
game.Players.LocalPlayer.Character.Mesh.Parent = place
wait(0.4)
game.workspace.GuiEvent:FireServer(".")
end
end
end)

1 comment
Can we see the other script, the server script?