Hi, i am trying to make a random button which changes color of a part, but the colors only appear black and red. i expected blue and colors i put in.
here is my script:
local mATH1 = {}
mATH1[1]= 255, 0, 0
mATH1[2]= 0, 255, 0
mATH1[3]= 255, 255, 0
mATH1[4]= 0, 0, 255
mATH1[5]= 255, 0, 255
script.Parent.MouseButton1Click:Connect(function()
game.Workspace.LightRGB1.Color = Color3.fromRGB(mATH1[math.random(1,5)])
game.Workspace.LightRGB2.Color = Color3.fromRGB(mATH1[math.random(1,5)])
game.Workspace.LightRGB3.Color =Color3.fromRGB(mATH1[math.random(1,5)])
game.Workspace.LightRGB4.Color =Color3.fromRGB(mATH1[math.random(1,5)])
game.Workspace.LightRGB5.Color = Color3.fromRGB(mATH1[math.random(1,5)])
game.Workspace.LightRGB6.Color =Color3.fromRGB(mATH1[math.random(1,5)])
game.Workspace.LightRGB7.Color = Color3.fromRGB(mATH1[math.random(1,5)])
game.Workspace.LightRGB8.Color = Color3.fromRGB(mATH1[math.random(1,5)])
end)

1 comment
It's a " Color3 " problem, For me: I only used lower numbers and it worked just as I want it e.g: (0.1, 0.1, 0) -- A different color