Pretty much the title.
game:WaitForChild("Players").PlayerAdded:Connect(function()
wait(5)
game.Workspace.HouseWall1.Transparency = 0.9
wait(0.1)
game.Workspace.HouseWall1.Transparency = 0.8
wait(0.1)
game.Workspace.HouseWall1.Transparency = 0.7
wait(0.1)
game.Workspace.HouseWall1.Transparency = 0.6
wait(0.1)
game.Workspace.HouseWall1.Transparency = 0.5
wait(0.1)
game.Workspace.HouseWall1.Transparency = 0.4
wait(0.1)
game.Workspace.HouseWall1.Transparency = 0.3
wait(0.1)
game.Workspace.HouseWall1.Transparency = 0.2
wait(0.1)
game.Workspace.HouseWall1.Transparency = 0.1
wait(0.1)
game.Workspace.HouseWall1.Transparency = 0
end)
game:WaitForChild("Players").PlayerAdded:Connect(function()
wait(7)
game.Workspace.HouseWall2.Transparency = 0.9
wait(0.1)
game.Workspace.HouseWall2.Transparency = 0.8
wait(0.1)
game.Workspace.HouseWall2.Transparency = 0.7
wait(0.1)
game.Workspace.HouseWall2.Transparency = 0.6
wait(0.1)
game.Workspace.HouseWall2.Transparency = 0.5
wait(0.1)
game.Workspace.HouseWall2.Transparency = 0.4
wait(0.1)
game.Workspace.HouseWall2.Transparency = 0.3
wait(0.1)
game.Workspace.HouseWall2.Transparency = 0.2
wait(0.1)
game.Workspace.HouseWall2.Transparency = 0.1
wait(0.1)
game.Workspace.HouseWall2.Transparency = 0
end)
