script.Parent.Equipped:Connect(function(mouse)
	local debounce = false
	mouse.Button1Down:Connect(function()
		if debounce == false then
			local animation = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(script.Parent.Animation)
			animation:Play()
			debounce = true
		end
		
	end)
	wait(1)
	debounce = false
end)

The script is a local script and is the child of the tool. When I run the game and left-click the mouse, nothing happens. Please help!!

1 comment

0

The part where you are changing the debounce should be inside of your Button1Down function, not outside of it.