--[[{"Destructable":true,"Health":20,"State":"Crate1","Holdable":true}]] --(table)
function grabData(object)
local dataTable
if object:WaitForChild("Data",0.001) then
dataTable = game:GetService("HttpService"):JSONDecode(object.Data.Value)
end
print(dataTable.Holdable) -- always prints nil?
if dataTable == nil then return nil else return dataTable end
end
It should print true, but always prints nil, even when there is a value for it?

2 comments
can you tell us where you use the function, what for?
It has everything you need to know, I use it to check if an object can be carried and if it needs to display a pickup display