I have a script in a enemy/mob, but the Humanoid.Died function does't run when it dies.
Here are some things you should know:
- The Humanoid is called Dummy.
- The mob/enemy was gotten from the Rig Builder (The character itself).
Here's the script i use to try to see if the Humanoid.Died function runs properly, but it doesn't.
script.Parent.Dummy.Died:Connect(function()
print("Boss Died.")
end)

1 comment
He said the Humanoid's Name is Dummy