I want to spawn some enemies around the ground of a map, strategically as in not clumped up, and random. If someone can provide an explanation of how this would be done then I can write all the code for myself. Also keep in mind that it's in a city with buildings, though I think all of them are hollow.

2 comments

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Well for using a monster to spawn at strategy places you would need use math.random(), think like this you create 3 parts anchored and Invisible with no Collision and you would add all of the 3 parts at a group, add the enemy at ServerStorage and you could put at the spawn players a Part with a OnTouch event to select one of these 3 parts and refer to the monster's name and he spawns

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I was thinking about doing something like that, I guess that's what I'll do