Hello all.
I have been trying to make a aimable throwable knife and this is all I got.
local new = game.ServerStorage.Knife:Clone()
new.Parent = plr.Character
new.Holder.CFrame = torso.CFrame
local veil = Instance.new("BodyVelocity", new.Holder)
veil.P = math.huge
veil.Velocity = mouse.hit.LookVector * 50
However when I test it, it seems to be inaccurate. Any solution?

3 comments
it should work but i didn't check it
Thank you asd, It worked but it didn't rotate to the correct way.
@MineBlow111 if it doesn't rotate properly just re rotate it xd