script.Parent.Activated:Connect(function()
local char = script.Parent.Parent
local plr = game.Players:GetPlayerFromCharacter(char)
local leaderstats = plr:FindFirstChild("leaderstats")
if leaderstats then
local coins = leaderstats:FindFirstChild("IceCream") --// YOUR CURRENCY NAME!
local boost = plr:FindFirstChild("CoinBoost")
if coins and boost then
coins.Value = coins.Value + 1 + boost.Value
end
end
end)
✓ ANSWER ACCEPTED
ppl can use autoclicker so i need a cool down, can anyone remake the script with a cooldown?
2 answers
✓ Accepted answer
Here this shold work. U should do some research about cool downs and debounce:
script.Parent.Activated:Connect(function()
local char = script.Parent.Parent
local plr = game.Players:GetPlayerFromCharacter(char)
local leaderstats = plr:FindFirstChild("leaderstats")
local debounce = true
if leaderstats and debounce = true then
local coins = leaderstats:FindFirstChild("IceCream") --// YOUR CURRENCY NAME!
local boost = plr:FindFirstChild("CoinBoost")
debounce = false
if coins and boost then
coins.Value = coins.Value + 1 + boost.Value
wait (--put the ammount of seconds u want the cool down to be here)
debounce = true
end
end
end)
If this doesnt work, then reply and i can help u :)
wait()
script.Parent.Activated:Connect(function()
local plr = game.Players.LocalPlayer or game.Players.PlayerAdded:Wait()
local char = plr.Character or plr.Characterded:Wait()
local leaderstats = plr:FindFirstChild("leaderstats")
local debounce = true
while wait() do
if debounce == true then
local coins = leaderstats:FindFirstChild("IceCream")
local boost = plr:FindFirstChild("CoinBoost")
if coins then
debounce = false
coins.Value = coins.Value + 1 + boost.Value
wait(5)
debounce = true
end
end
end
end)
3 comments
0
it doesnt work but if fixed it nvm
0
for me work perfect, idk where u used the button.
0
Toastitions check any other scripts to see if they may be interfering with your code. Theres not much we can do to help. Try making a new game and using the script. If it works, then delete some scripts in ur normal game and see if it works.
This discussion is preserved as it was. New answers, comments, and votes are closed.

7 comments
Line 16 end) Line 6 if leaderstats and debounce == true then
oh yeah,
everyone can do mistake :p
its exactly the same i fixed it with the == but its still the same
Toastitions lemme give u that i fixed
just post the script in the answer page
Toastitions done