So in the main menu, i have a morph selection GUI, and after you've spawned in, that music starts playing, but if i change my character to something else, it will be different background music. All help is appreciated, thanks in advance.
COMMUNITY QUESTION
How do i make different music for each character that you select and play?
1 answer
so changing, huh? ok heres some stuff:
function Mouse1()
Sound.SoundId = "rbxassetid://YourSoundIdHere"
end
script.Parent.TextButton1.MouseButton1Click:Connect(Mouse1)
keep on duplicating and changing the numbers to 1,2,3,4 and so on
3 comments
0
I'm not sure where to put the script, and it's a local script right?
0
no
0
put it in workspace
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2 comments
I could help, though its generally appreciated that you add your previously coded attempts to your post. Also, it would useful to know if you are playing the music when CharacterAdded is run or if its based on a Gui Event
Gui event, when "Play" is pressed, i already made the gui, and it functions.