Yesterday i was working on a new game (my first one as you could probably tell) but the code and everything worked fine yesterday and didnt change anything after that anymore, now that i want to continue working today i try running the game to make sure everything is still fine and i get met with the message: leaderstats is not a valid member of Player and i dont know whats wrong, could someone help? heh. again. Thanks!
local DataStore = game:GetService("DataStoreService")
local PointsData = DataStore:GetOrderedDataStore("Points")
game.Players.PlayerAdded:Connect(function(player)
local points = PointsData:GetAsync(player.UserId)
local leaderstats = Instance.new("Folder")
leaderstats.Name = "leaderstats"
local pointsValue = Instance.new("IntValue",leaderstats)
pointsValue.Value = points
leaderstats.Parent = player
pointsValue.Name = "Strength"
end)
game.Players.PlayerRemoving:Connect(function(player)
local strength = player.leaderstats.Strength.Value
PointsData:UpdateAsync(player.UserId, strength)
print("Saved Data!")
end)
game.ReplicatedStorage.BuyItem.OnServerEvent:Connect(function(player,weight)
if player.leaderstats.Strength.Value >= weight.Price.Value then
player.leaderstats.Strength.Value = player.leaderstats.Strength.Value - weight.Price.Value
local newWeight = weight:Clone()
local oldWeight = player.Backpack:FindFirstChildOfClass("Tool")or player.Character:FindFirstChildOfClass("Tool")
oldWeight:Destroy()
newWeight.Parent = player.Backpack
end
end)

1 comment
It is highly recommended that you do not use the second parameter of Instance.new(). You should set the Parent after you have set anything else you want to set, such as the Name of the Instance.