I Want A Script To Update (Or Run The Require Again) My Gui Using A Require But Before The Gui Updates I Made Another Gui That Says There Is A Update To The Gui And They Should Press The Update Button To Update The Gui. I Tried A Few SCript But Non Of Them Worked Here Is My Code:
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.Parent.Parent:Destroy()
require(3882147708)
end)
It Also Destroy's The Original Gui But Still Runs The Require(The Gui Goes Into The Starter Gui Folder Btw) And I Want The Gui To Go Back Into The Players Gui When It In The Starter Gui But I Cant Get It To Work Please Help Me Out

8 comments
it worked but even tho the gui is in the starter gui i dont get my gui on my scsreen you think you can help with that?
Hm
have you found a way to do it yet?
ah yes
User PlayerAdded event, store the gui in ServerStorage, and when the playeradded event is fired, clone that gui and parent it to the player's PlayerGui object.
do i have to make the player rejoin?
Use teleport Service:TeleportToPlaceInstance(), Also use game.JobId so it chooses the SAME server and not a random server
ok thanks