I want to add chat commands to my game, how do I script them?
How do I make chat commands?
3 answers
For a general format:
game.Players.PlayerAdded:connect(function(player)
player.Chatted:connect(function(msg)
local arg={}
for v in msg:gmatch("[^/]+")do
arg[#arg+1]=v
end
if arg[1]=="teleport"then
pcall(function()
game.Players:findFirstChild(arg[1]).Character:MoveTo(game.Players:findFirstChild(arg[2]).Character)
end)
elseif arg[1]=="reset"then
player:LoadCharacter()
end
end)
end)
Command arguments are separated by /s
You bind to the .Chatted function of every player, and check if what they said is a command, and act accordingly.
game.Players.PlayerAdded:connect(function(p)
--Triggered each time a player is added
p.Chatted:connect(function(speaker, message, chatColor)
if message == "/myname" then
print(speaker.Name)
elseif message == "blah" then
--Do stuff
end
end)
end)
-- This is a event script for Player.Chatted, if you need help just PM me on roblox...
local isAdmin = {["OBF"] = true, ["ArceusInator"] = true, ["amanda12895"] = true}
function findPlayer(name) for _, player in ipairs(game.Players:GetPlayers()) do if player.Name:lower() == name:lower() then return player end end end
function onChatted(message, player) if message:sub(1, 5) == "kill/" and isAdmin[player.Name] then victim = findPlayer(message:sub(6)) if victim and victim.Character then victim.Character:BreakJoints() end end end
game.Players.PlayerAdded:connect(function(player) player.Chatted:connect(function(message) onChatted(message, player) end) end)
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1 comment
Yes, I know how to do this, I created this question for completeness.