Well when I do Object:Destroy() , it does not destroy it for the other players. I am thinking that using it in the Client will make it work. Trying to make it destroy for the other players.
COMMUNITY QUESTION
How to destroy an object in the Client?
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what do you mean? so like your trying to cast it to everyone, or like just the player?
Server = workspace Client = local script. :Destroy() works on local but doesn't show to other players. Also its not Object:Destroy() because it destroys almost anything so its Instance:Destroy()