I'm making a spill system and when the touched ended is fired i want the tween to cancel. Heres my code
local spill = script.Parent
local TweenService = game:GetService("TweenService")
local partChanges = {
Size = Vector3.new(0.07, 1.15, 1.15),
Position = Vector3.new(-53.214, 15.743, -5.75)
}
local tweenInfo = TweenInfo.new (
5,
Enum.EasingStyle.Quad,
Enum.EasingDirection.InOut,
0,
false,
0.1
)
local tween = TweenService:Create(spill, tweenInfo, partChanges)
script.Parent.Touched:Connect(function(touch)
if touch.Parent.Name == "Mop" then
tween:Play()
end
end)
script.Parent.Touched:Connect(function(touch)
if touch.Parent.Name == "Mop" then
tween:Pause()
end
end)
