So in my script, it runs quite a long script when it activates, but I wanted to add a
local item = math.random (1,300)
if item == 50 then
billboard = true
else
rest of script
but if it rolls 50, how do I make it run "rest of script" after the "else" without duplicating it all before the "else" ?

1 comment
This question doesn't really make any sense. The whole point of having if-else is so that when it rolls 50, the "rest of script" in the else block doesn't run. Otherwise you wouldn't have an else block.