I am working on a game that I am considering using multiple places instead of keeping things in one place i have a problem in teleporting players to a different places in the game, I used TeleportService in my script and it worked but the problem that it teleport the player to a place that is not in the same server so if two players ether if they are friends or not teleported to the second place they will not meet each other in the place that they teleported to, because Roblox will try to fill all the servers so the players will be separated, i saw that in many games where the players in same game can follow each others through the portal that leads to another place and they will stay in the same server and if they go back where they were they will see the same players they was with.
i don't if the script help but i will put it anyway :
local TeleportService = game:GetService("TeleportService")
local placeID_1 = 4092151605
local function onPartTouch(otherPart)
local player = game.Players:GetPlayerFromCharacter(otherPart.Parent)
if player then
TeleportService:Teleport(placeID_1, player)
end
end
script.Parent.Touched:Connect(onPartTouch)

5 comments
no i dont mean place as a posion i meant by place is a new palace in roblox , i created new places in game explorer under places , just read the question why would i ask for that
Sorry, what you asked before just wasnt very clear.
Yea lol
you said How to Teleporting between Places in the Same Game? i thought you meant tp to a place that is IN the Same game
xD