local RedStoneTa = script.Parent:GetChildren()
local numberr = 1
for i = 1,RedStoneTa[numberr] do
numberr = numberr + 1
local weldO = script.Parent:FindFirstChildWhichIsA("Weld")
weldO:Destroy()
end
numberr = 1
My script is supposed to remove all welds from my part when a function occurs. This is the code inside the function.
