--Player A has tool Scissors and can only kill players with tool Paper. --Player B has tool Rock and can only kill players with tool Scissors. --Player C has tool paper and can only kill players with tool Rock.
--This would be for player with tool scissors --script would be child of Scissors>Handle
local Handle = script.Parent
local DamageAmount = 100
local function DealDamage(part)
local orb = part.Parent:FindFirstChild("Paper")
local hum = part.Parent:FindFirstChild("Humanoid")
if hum and orb == true then
hum.Health = hum.Health - DamageAmount
end
end
Handle.Touched:Connect(DealDamage)

2 comments
lol you might wanna edit this a bit
Have you used it yet? If so, Accept answer