So im trying to use this to make a nuke and its not working. Here is some of my code:
local Click = script.Parent.Click
local ClickDetect = Click.Detector
local NukePosParent = script.Parent.BIGNUKE
local mar = game:GetService("MarketplaceService")
local Num = 6089351
ClickDetect.MouseClick:connect(function(p)
if mar:UserOwnsGamePassAsync(p, Num) then
local Nuke = Instance.new("Part")
Nuke.Parent = script.Parent
Nuke.Position = NukePosParent.Position
while true do
Nuke.Size = Nuke.Size + Vector3.new(1,1,1)
wait(.1)
end
else mar:PromptGamePassPurchase(p, Num)
end
end)

2 comments
Lemme try that
This is going to do good!