script.Parent.DialogChoiceSelected:connect(function(player, choice)
if choice == script.Parent.DialogChoice.Sure then
if player.leaderstats.Gold.Value >= 100 then
player.leaderstats.Gold.Value = player.leaderstats.Gold.Value - 100
script.Parent.Parent.Parent.Parent.Character.HumaniodRootPart.CFrame = CFrame.new(0, 0.5, 4.7)
end
end
end)
✓ ANSWER ACCEPTED
how to make a dialog shop that teleports u?
1 answer
✓ Accepted answer
i think u maked wrong teleportation:
script.Parent.Parent.Parent.Parent.Character:moveTo(Vector3.new(0,0.5,4.7)) -- teleports
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