Title says it all. I haven't a clue why this keeps happening.

(Just FYI; they're Welds, not WeldConstraints.)

I couldn't find anything on the Wiki or Devforum about this odd occurance, so I may as well ask it here in case anyone knows.

4 comments

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In Studio or in-game? In Studio, you need to turn off auto-joining to prevent Welds from being created in two parts that touch each other. SurfaceTypes no longer automatically create Welds between parts anymore.

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You probably inserted a free model and it's just duplicating welds C:

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No free models whatsoever. @BlackOrange3343