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COMMUNITY QUESTION

How to make a moving decal or gif type thing?

I am wondering how people make their decals move like a gif, does anyone know how that works?

2 comments

0

A script constantly moving to the next image and a whole lot of images.

0

Look into SpriteSheets

2 answers

you can use spritesheets!

quick brief on how you can start by using it

look up a gif you want to be put on roblox
then go to this website: click here
that will automatically turn your gif into a spritesheet!
then make a decal with the spritesheet
i recommend looking up how to use them, but from there you should be good!

comment if you need more assistants
if this helped, make sure to check that i solved your question!

3 comments

0

you also put in the script of the decals so that it changes to the next spreadsheet

0

Spritesheets aren't just for UI anymore either, you can use them in Texture instances now because support for UV offsets was just added.

0

Don't use a script to cycle multiple decals by setting TextureId though, this will kill your FPS.

make a part with material forcefield, after it make specialmesh and make it File if u want script then get this:

local part = Instance.new("Part",game.Workspace)
local mesh = Instance.new("SpecialMesh",part)
mesh.MeshType = Enum.MeshType.ForceField
mesh.TextureId = "" -- put in "" the texture id

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