Below is part of my round system, this is just the part for seating all the players in their cars, but it wont work, not sure why.
for i=1,12 do
local plr = plrs[i]
if plr ~= nil then
local char = plr.Character
local n_car = game.Lighting.Car_d:Clone()
n_car.Seat.MaxSpeed = 0
n_car.Parent = workspace
n_car:SetPrimaryPartCFrame(spawns[i].CFrame)
n_car.Seat:Sit(plr.Character.Humanoid)
end
wait(1/12)
end

3 comments
no errors ^
Is the car anchored and properly welded?
yes, it works fine when you jump into it just the :Sit() wont work