Concept: Change the mesh when a player touches the brick script:
function touched()
Instance.new("SpecialMesh", script.Parent)
script.Parent:WaitForChild(SpecialMesh)
script.Parent.SpecialMesh.MeshID = "921414861"
end
script.Parent.Touched:Connect(touched)
EDIT: So i changed it to ("SpecialMesh")
and now it says Infinite yield possible on 'Workspace.Part:WaitForChild("SpecialMesh")'

2 comments
Im also really bad at typing
I tried something new, give it a shot