LOGIC: if order1 is not visible, then it will be visible. if it is then order2 will be visible and so on.
Here's the script
-- Variables --
local Page1 = game.StarterGui["Waiter/Waitress Board"].TextButton.Page1
local Order1 = Page1.Order1
local Order2 = Page1.Order2
local Order3 = Page1.Order3
-- Scripting --
script.Parent.Background3.Submit.MouseButton1Click:Connect(function()
Order1.Visible = true
else
Order2.Visible = true
else
Order3.Visible = true
end)
Help?
