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✓ ANSWER ACCEPTED

How to hide parts in workspace?

So im trying to make a model still be in the workspace but i dont want it to appear in game. I dont want to move the model resize or reall change anything about it, i just want to make it "not exist" but still be in the workspace. Is the possible?

5 comments

0

tRaNsParEncY?

0

and cancollide=false

0

not what i meant

0

Put it on Server Storage

1

One could make a strong argument that "make it not exist" and "not move or change anything about it" are mutually exclusive. Maybe it would be simpler if you told us why it needs to be in the Workspace and why being there invisible and uncollidable isn't the answer.

1 answer

✓ Accepted answer

You can put the model into lighting, serverstorage, etc and get it cloned into workspace and time it so it doesn't exist after that time, but you need to clone it back to workspace when wanted to. But you need to be more specific on how you want the model to disappear and reappear so tell me how you want it to disappear: Clickdetector, Pressure Plate, while true do?

wait(INSERT SECONDS HERE)
workspace.MODELNAME:Destroy()

3 comments

0

Anyways is :Destroy() not .Destroy()

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it's*

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fixed it

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