Any ideas as to why this is occurring?
It's kinda hard to tell but the character does a slight double jump before touching the ground.
I'd image it's related to the humanoid hip height but I've changed it many times now and the only time it stops doing it is when the character is too low with it's legs sticking through the floor.
EDIT: If anyone stumbles upon this with the same issue, I fixed it by making the HumanoidRootPart the length of the entire rig, originally it was only the size of the Torso but I extended it down to the feet

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Literally copied from the wiki :/