I've been meaning to change the original walking sound for my game. The regular walking sound just sounds super annoying and does not fit with a huge long hallway. I've found the perfect sound, but I don't know what script to do for it. If any of you know this, please let me know because that would be a great help.
I'm not a good scripter, so if anyone can include a script, that would be great.

2 comments
any scripts? this isnt a request site
The sound can be located and changed in the Character's Head, known as Running. You can utilize the Players.PlayerAdded, Player.CharacterAdded, and Humanoid.Died events to change the sound every time on respawn.