I'm making a warning system at the moment, and I need some help oof.
Here is the code:
local gmeplrs = game.Players
local playertowarn = script.Parent.Parent.Player.Text
local messagewarningtoplayer = script.Parent.Parent.WarningMessage.Text
local howdareyou = 1
script.Parent.MouseButton1Click:Connect(function()
gmeplrs.playertowarn.PlayerGui.Gui.Notifaction.Visible = true
gmeplrs.playertowarn.PlayerGui.Gui.Notification.Action.Text = messagewarningtoplayer
gmeplrs.playertowarn.PlayerGui.Gui.Notification.Countdown.Text = "5"
wait(howdareyou)
gmeplrs.playertowarn.PlayerGui.Gui.Notification.Countdown.Text = "4"
wait(howdareyou)
gmeplrs.playertowarn.PlayerGui.Gui.Notification.Countdown.Text = "3"
wait(howdareyou)
gmeplrs.playertowarn.PlayerGui.Gui.Notification.Countdown.Text = "2"
wait(howdareyou)
gmeplrs.playertowarn.PlayerGui.Gui.Notification.Countdown.Text = "1"
wait(howdareyou)
gmeplrs.playertowarn.PlayerGui.Gui.Notification.Countdown.Text = "0"
wait(howdareyou)
gmeplrs.playertowarn.PlayerGui.Gui.Notifcation.Visible = false
end)
In the output it says 'playertowarn is not a valid member of Players' **What do you think is wrong? **
