So I had to change my script from a local script into a normal script. Is there a certain word or variable I need to use to accesses the LocalPlayer in a normal script?
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Question about changing from a Local Script into a Script?
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You can't access the local player through a server script, instead you can use PlayerAdded. More info on it here but I will show it here anyway:
game.Players.PlayerAdded:Connect(function(player)
-- you can then do things like use characteradded to get the character, etc.
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