All the guns in my game have a script to pop tires. I can't change the tires name without breaking the vehicle.
COMMUNITY QUESTION
How do I make a certain vehicles tires not destroyable?
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If you're not using a module script or bindables, then it looks like you're gonna have to change the script of each gun and add an if statement like this: "if [vehicle] or [vehicle] then tireDamage = false" or however you have it structured.