Okay so I know some parts about if statements but how do you do it when for example
A part turns invisible it prints a message like "This part is Transparent" but I want it to have it that it randomises it so when I press run it can either be transparent or not transparent.
Above this line of code I want to have a code that randomises the chances of the part being transparent. The part is called "Transparent". I already started the code. Btw I don't want this post to sound like I command you to do it, I just want some advice on how to do such a thing.
if game.Workspace.Transparent.Transparency == 1 then
print("This part is transparent!")
end

3 comments
Thank's a lot!
Okay it works, I should of thought of this, And btw your English is very good!
Glad to help :D