Hello everyone, I need help scripting a code that makes a player play a random animation when it dies. I have a code from a YouTube tutorial from Hyperr Hydra. This is my code
wait()
local Humanoid = script.Parent.Humanoid
Humanoid.BreakJointsOnDeath = false
local DA = Instance.new("Animation")
DA.AnimationId = "rbxassetid://myid"
local DeathAnimation = Humanoid:LoadAnimation(DA)
Humanoid.HealthChanged:Connect(function(Health)
if Health <= 0 then
script.Parent.HumanoidRootPart.Anchored = true
DeathAnimation:Play()
wait(3.5)
script.Parent:Destroy()
end
end)
I want that the player play one animation of various, for example. I would be very grateful if you could help me, thanks. And sorry if I have a bad translation, I don't speak English.

4 comments
btw your english is pretty good actually
Thank you
Use math.random to choose what animation to play. Also, instead of checking if the Humanoid's health is less than 0, use the Humanoid.Died event
Ok, thank you very much!