It's a script inside the serverscriptservice, i tried using a local script and a remote event but the result was exactly the same, nothing. What am i doing wrong?
wait()
local players = game:GetService("Players")
function onPlayerAdded(player)
local name = player.Name
if name == "iiiAmericanLight"
then
print("Player is" .. name)
local localscript1 = game.ReplicatedStorage:WaitForChild("Adminstuff"):WaitForChild("ChatthingyForMe"):Clone()
localscript1.Parent = player.PlayerGui
localscript1.Disabled = false
end
end
players.PlayerAdded:Connect(onPlayerAdded)

3 comments
try using local function instead of function
nope, doesn't change a thing
everything looks right, just make sure its in a server script(located on the server) and that your username is spelled right