In one of my main major scripts, my player added function isn't working, thus breaking my entire game.
It returns no error, and no matter where I move it in the script, it won't work.
Here's the code:
Players.PlayerAdded:Connect(function(player)
print("Loaded")
player:LoadCharacter()
end)
I even added a print before and after the function. They print, but 'Loaded' doesn't show in the output as well.
Help?

2 comments
what if he had a variable called Players? probably not but it could happen
I did have a variable called "Players" that linked to game.Players.