pname = script.Parent.Name
player = game.Players:FindFirstChild(pname)
p = script.Parent
Mouse = player:GetMouse()
ls = p.Torso['Left Shoulder']
rs = p.Torso['Right Shoulder']
lh = p.Torso['Left Hip']
rh = p.Torso['Right Hip']
n = p.Torso['Neck']
la = p['Left Arm']
ra = p['Right Arm']
Mouse.KeyDown:connect(function(Key)
if Key == 'f' then
p.Torso.Anchored = true
ls.C0 = ls.C0 *CFrame.Angles(0,-.4,-1.5)
rs.C0 = rs.C0 *CFrame.Angles(0,.4,1.5)
sphere = Instance.new('Part', p)
sphere.CanCollide = false
sphere.Transparency = .5
sphere.Shape = 'Ball'
sphere.Anchored = true
sphere.BrickColor = BrickColor.new('Really red')
sphere.Size = Vector3.new(2,2,2)
sphere.CFrame = p.Torso.CFrame *CFrame.new(0,0,-2)
wait(5)
ls.C0 = ls.C0 *CFrame.Angles(-.42,.04,1.5)
rs.C0 = rs.C0 *CFrame.Angles(-.42,-.04,-1.5)
p.Torso.Anchored = false
sphere:remove()
end
end)
I have tried a few diff times and yet all it would do at that point is it would spam it...
