I want to know how I can do childadded for the whole workspace
Like If anything just inside the workspace gets added
I wanna print it
I want to know how I can do childadded for the whole workspace
Like If anything just inside the workspace gets added
I wanna print it
You're looking for the DescendantAdded event!
game.Workspace.DescendantAdded:Connect(function(descendant)
print(descendant:GetFullName())
end)
this will fire when an object is added into workspace
game.workspace.ChildAdded:Connect(function(object)
print(object.Name)
end)
If you want to check if a specific instance is added, then add an if statement using :IsA
game.workspace.ChildAdded:Connect(function(object)
if object:IsA('[Whatever instance you want]') then --
-- run this code
end
end)
you can also check the object's name if you are looking to for very specific things
game.workspace.ChildAdded:Connect(function(object)
if object.Name == '[Any parts name that you are looking for]' then --
-- run this code
end
end)
This discussion is preserved as it was. New answers, comments, and votes are closed.