I am making a GUI baased game and for a part of it i need to detect how i detect what angle the mouse is pointing at. How do i do this?
COMMUNITY QUESTION
How do i detect which direction my mouse is pointing at?
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You can get the position of the mouse with: mouse.Hit.Position, where mouse is the local player's mouse though do you need the position of the mouse or the angle of the mouse from the player?
mouse.LookVector